![]() ![]() ![]() Then simply drag the Lua file into the folder. The easiest way to install the script is to open Aseprite and go to File -> Scripts -> Open Scripts Folder.Older versions of Aseprite might work, but I would recommend updating to the latest version available to you. This script was tested using the latest version of Aseprite at the current time, which is "Aseprite v1.2.21".I would recommend buying it from the website, as it gives more money to the developer and also comes with a Steam key. ![]() This script requires the pixel art application Aseprite.The script will copy whatever frame you currently have selected. You can also use Aseprite's animation functionality to store tilesets in multiple frames. You can build your tilesets on multiple layers, and the script will copy any layers that are currently set to visible into the final generated autotile sheet. The script supports most of the features of Aseprite. It also includes a preview function that allows you to see how the tileset will look directly in Aseprite without having to import into GameMaker Studio 2. The script can generate both the 16 and 47 autotile formats. ![]() This is a script for Aseprite that will convert the RPG Maker "A2" style tilesets into an equivalent autotile sheet for GameMaker Studio 2. ![]()
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